GoblinGame

GoblinGame is my first small roguelike experience, developed in Unity using C#. GoblinGame screenshot


🎮 About the Game

In GoblinGame, you play as a tiny goblin armed with nothing but your mystical goblin aura to fend off enemies. Your goal is to survive as long as possible while:

  • Defeating waves of enemies

  • Gaining experience (XP)

  • Upgrading your abilities

  • Staying alive in the chaos

🎨 Art

The player sprite was created using LibreSprite, an open-source alternative to Aseprite.
👉 Check out LibreSprite on GitHub

🔊 Music

Huge thanks to Kaizuriku for composing the in-game music — it brings the goblin dungeon to life!

🛠️ Future Plans

I’m thinking about recreating or expanding GoblinGame in Godot to explore new features and cleaner workflows.


StatusReleased
PlatformsHTML5
Authoraftabs
GenreAction
Made withUnity
TagsRoguelike
Average sessionA few minutes
InputsKeyboard, Mouse

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